Challenges in ASVAB Navy
If you are interested in enlisting in the navy, you need to take the ASVAB, the Armed Services Vocational Aptitude Battery. Anyone who wants to join the military has to take this test, but if you want to join a specific service, that is, the navy, then there are some important things to keep in mind. Read the rest of this article to find out what you should know about the special challenges you may have to face for ASVAB navy.
Challenges in the ASVAB and AFQT:
The ASVAB is the actual test you are required to take. The ASVAB navy consists of ten subtests and lasts for about 3 hours. The AFQT stands for 'Armed Forces Qualification Test'. The score you obtain in the AFQT is derived from the combination of four of the subtests of the ASVAB. These subtests are:
- Word Knowledge (WK)
- Paragraph Comprehension (PC)
- Arithmetic Reasoning (AR)
- Mathematics Knowledge (MK)
Your AFQT score determines whether you qualify for joining the navy or not. The minimum score required is 35 if you have a high school diploma. It is best to check the exact score requirements just before you take the test, as the required scores are subject to changes. Your ASVAB scores can determine what type of job you get once you are in the navy. The navy uses different combinations of ASVAB subtests to determine which job is to be offered to whom. The following link gives a list of jobs in the navy and the ASVAB navy requirements for each:
The above mentioned AFQT requirements are only valid for those with a high school diploma. If you have a GED, you may be considered for a job in the navy, but those with a high school diploma have better chances of getting enlisted in the military services. The requirements for GED holders are:
- A minimum score of 50 in the AFQT
- No history of drug use
- Minimum three references influential community members
- No history of involvement with the police (except minor traffic offenses)
Versions of the ASVAB Test:
There are two versions of the ASVAB navy. One is the pencil and paper based version. The other is the computer based version or the CAT-ASVAB.
Sections of the ASVAB Test:
The paper and pencil version of the ASVAB navy has 9 sections or subtests. The questions test the candidate's ability in four domains.
The subtests for the Verbal domain with the durations are:
- Word Knowledge (WK), 11 minutes
- Paragraph Comprehension (PC), 13 minutes
The Math domain subtests are:
- Arithmetic Reasoning (AR), 36 minutes
- Mathematics Knowledge (MK), 24 minutes
The Science and Technical domain subtests are:
- General Science (GS), 11 minutes
- Mechanical Comprehension (MC), 19 minutes
- Electronics Information (EI), 9 minutes
- Auto and Shop Information (AS), 11 minutes
- Mechanical Comprehension (MC), 19 minutes
The subtest for Spatial Ability is:
- Assembling Objects (AO), 15 minutes
The total duration for the test is 149 minutes for 225 questions.
The CAT-ASVAB has similar subtests with the exception of Auto and Shop Information. It has been divided into two subtests: Auto Information (AI) and Shop Information (SI). The total duration is 154 minutes for 145 questions. Since it is an adaptive test, that is it adapts to the candidate's ability level, the computer based version has a shorter duration.
Question Types of the ASVAB:
All questions in the ASVAB navy are multiple choice types. The question types for the individual subtests are:
- Word Knowledge: a word is followed by four possible choices. The candidate has to select the one closest in meaning (synonyms) or opposite in meaning (antonyms).
- Paragraph Comprehension: questions are asked based on a short paragraph. The questions test whether the candidate has understood the paragraph or not.
- Arithmetic Reasoning: arithmetic questions are asked. The general level of the questions is of high school mathematics.
- Mathematics Knowledge: the questions are on geometry and algebra.
- General Science and Electronics Information: questions are on different branches of science, including chemistry and physics, and electricity and circuits, respectively.
- Auto Information and Shop Information: questions are on automobiles, their parts and functions, and tools and their uses, respectively.
- Mechanical Comprehension and Assembling Objects: the questions are on principles of mechanics and physics, and on assembling various given shapes according to the instructions provided.
There are many challenges on the road to joining the navy. You should prepare for the ASVAB as well as you can, as your ASVAB and AFQT scores can determine your future in the navy.
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